Head First Design Patterns Book Pdf

Head First is a series of introductory instructional books to many topics, published by O'Reilly Media. It stresses an unorthodox, visually intensive, reader-involving combination of puzzles, jokes, nonstandard design and layout, and an engaging, conversational style to immerse the reader in a given topic.

Originally, the series covered programming and software engineering, but is now expanding to other topics in science, mathematics and business, due to success. The series was created by Bert Bates and Kathy Sierra, and began with Head First Java in 2003.

Concept[edit]

  1. Head First is a series of introductory instructional books to many topics, published by O'Reilly Media.It stresses an unorthodox, visually intensive, reader-involving combination of puzzles, jokes, nonstandard design and layout, and an engaging, conversational style to immerse the reader in a given topic.
  2. This edition of Head First Design Patterns—now updated for Java 8—shows you the tried-and-true, road-tested patterns used by developers to create functional, elegant, reusable, and flexible software. By the time you finish this book.
  3. Head First - Design Patterns (2nd Edition). DOWNLOAD PDF. Recommend Documents. Match pages that the publisher forced us to remove from the book so we could.
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Explained

If you've read a Head First book, you know what to expect-a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately.

The main idea of the series is to effectively stimulate the brain by:[1]

  • Telling stories
  • Visualizing
  • Using attention-grabbing tactics: page layout, non-standard examples, puzzles, jokes, and other means.

Design Pattern Explained Pdf

By using metacognition[2] the series' authors and editors try to employ varied methods to present information and accelerate the learning process.

Books[edit]

The offerings in the Head First series are quickly expanding. The books are also delving into subjects that are not directly related to IT, such as Math (Head First Algebra, Head First Statistics), Science (Head First Physics) and project management (Head First PMP). The books are also gaining some popularity for classroom use[citation needed] because of their novel approach to their subject matters.

The official web site for the Head First series has forums for each book as well as code downloads and sample chapters. They include:

  • Head First Agile (ISBN978-1449314330) by Andrew Stellman and Jennifer Greene
  • Head First Ajax (ISBN0-596-51578-2) by Rebecca Riordan
  • Head First Algebra (ISBN0-596-51486-7) by Dan Pilone and Tracey Pilone
  • Head First Android Development (ISBN1-4493-6213-3) by David Griffiths and Dawn Griffiths
  • Head First C (ISBN1-4493-9991-6) by David Griffiths and Dawn Griffiths
  • Head First C# (ISBN0-596-51482-4) by Andrew Stellman and Jennifer Greene
  • Head First Data Analysis (ISBN0-596-15393-7) by Michael Milton
  • Head First Design Patterns (ISBN0-596-00712-4) by Eric Freeman, Elisabeth Freeman, Kathy Sierra and Bert Bates
  • Head First EJB (ISBN0-596-00571-7) by Kathy Sierra and Bert Bates
  • Head First Excel (ISBN0-596-80769-4) by Michael Milton
  • Head First 2D Geometry (ISBN0-596-80833-X) by Lindsey Fallow and Dawn Griffiths
  • Head First Go (ISBN1-491-96955-5) by Jay McGavren
  • Head First HTML with CSS & XHTML (ISBN0-596-10197-X) by Elisabeth Freeman and Eric Freeman
  • Head First HTML5 Programming (ISBN1-4493-9054-4) by Eric Freeman and Elisabeth Robson
  • Head First iPhone Development (ISBN0-596-80354-0) by Dan Pilone and Tracey Pilone
  • Head First iPhone and iPad Development (ISBN1-4493-8782-9) by Dan Pilone and Tracey Pilone
  • Head First Java (ISBN0-596-00920-8) by Kathy Sierra and Bert Bates
  • Head First JavaScript (ISBN0-596-52774-8) by Michael Morrison (Out of Print)
  • Head First JavaScript Programming (ISBN978-1-449-34013-1) by Eric Freeman, Elisabeth Freeman
  • Head First jQuery (ISBN1-4493-9321-7) by Ryan Benedetti and Ronan Cranley
  • Head First Kotlin (ISBN978-1491996690) by David Griffiths and Dawn Griffiths
  • Head First Learn to Code (ISBN978-1-491-95886-5) by Eric Freeman
  • Head First Mobile Web (ISBN1-4493-0266-1) by Lyza Danger Gardner, Jason Grigsby
  • Head First Networking (ISBN0-596-52155-3) by Ryan Benedetti, Al Anderson
  • Head First Object-Oriented Analysis and Design (ISBN0-596-00867-8) by Brett McLaughlin, Gary Pollice and David West
  • Head First PHP & MySQL (ISBN978-0-596-00630-3) by Lynn Beighley and Michael Morrison
  • Head First Physics (ISBN0-596-10237-2) by Heather Lang
  • Head First PMP (ISBN0-596-10234-8) by Jennifer Greene and Andrew Stellman
  • Head First Programming (ISBN0-596-80237-4) by Paul Barry and David Griffiths
  • Head First Python (ISBN1-4493-8267-3) by Paul Barry
  • Head First Rails (ISBN0-596-51577-4) by David Griffiths
  • Head First Servlets & JSP (ISBN0-596-51668-1) by Bryan Basham, Kathy Sierra and Bert Bates
  • Head First Software Development (ISBN0-596-52735-7) by Dan Pilone and Russ Miles
  • Head First SQL (ISBN0-596-52684-9) by Lynn Beighley
  • Head First Statistics (ISBN0-596-52758-6) by Dawn Griffiths
  • Head First Web Design (ISBN0-596-52030-1) by Ethan Watrall and Jeff Siarto
  • Head First WordPress (ISBN0-596-80628-0) by Jeff Siarto

Head First Labs[edit]

Template

O'Reilly established Head First Labs, where books of the series are presented and the main idea behind the series is explained. The Labs also hosts blogs by some of their authors and hosts some applets that complement their books.[3]

Awards[edit]

The books in the series have received three nominations for Product Excellence Jolt Awards, winning in 2005 for Head First Design Patterns, and were recognized on Amazon.com's yearly top 10 list for computer books from 2003 to 2005.

References[edit]

  1. ^'How Head First Helps You Learn'. Internet Archive.
  2. ^'The Head First Formula'. Internet Archive.
  3. ^[1]

External links[edit]

  • Head First homepage at the Wayback Machine (archived February 17, 2018)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Head_First_(book_series)&oldid=917062662'

Design Patterns

Table of Contents

Head First Design Patterns Book Pdf Online

  1. How to Use This Book: Intro
    1. Who is this book for?
  2. 1. Intro to Design Patterns: Welcome to Design Patterns
  3. 2. The Observer Pattern: Keeping your Objects in the know
    1. And the code...
  4. 3. The Decorator Pattern: Decorating Objects
    1. Constructing a drink order with Decorators
    2. Test out your new Java I/O Decorator
  5. 4. The Factory Pattern: Baking with OO Goodness
    1. Franchising the pizza store
    2. Declaring a factory method
    3. We’re just missing one thing: PIZZA!
    4. It’s finally time to meet the Factory Method Pattern
    5. Meanwhile, back at the PizzaStore...
    6. More pizza for Ethan and Joel...
  6. 5. The Singleton Pattern: One of a Kind Objects
    1. The Little Singleton
    2. Can we improve multithreading?
  7. 6. The Command Pattern: Encapsulating Invocation
    1. Putting the Remote Control through its paces
    2. The Command Pattern means lots of command classes
    3. Simplifying even more with method references
    4. Test the remote control with lambda expressions
  8. 7. The Adapter and Facade Patterns: Being Adaptive
    1. The Adapter Pattern explained
    2. Real-world adapters
    3. Adapting an Enumeration to an Iterator
    4. How NOT to Win Friends and Influence Objects
  9. 8. The Template Method Pattern: Encapsulating Algorithms
  10. 9. The Iterator and Composite Patterns: Well-Managed Collections
    1. What’s the problem with having two different menu representations?
    2. Testing our code
    3. Breakfast, lunch AND dinner
    4. Implementing the Composite Menu
  11. 10. The State Pattern: The State of Things
  12. 11. The Proxy Pattern: Controlling Object Access
    1. Another demo for the CEO of Mighty Gumball...
    2. Get ready for Virtual Proxy
    3. Designing the CD cover Virtual Proxy
    4. Testing the CD Cover Viewer
  13. 12. Compound Patterns: Patterns of Patterns
    1. The King of Compound Patterns
    2. Looking at MVC through patterns-colored glasses
    3. Using MVC to control the beat...
    4. Building the pieces
    5. Now for the Controller
    6. Putting it all together...
    7. Now we’re ready for a HeartController
    8. And now for a test run...
    9. Model 2: DJ’ing from a cell phone
    10. Putting Model 2 to the test...
    11. Design Patterns and Model 2
    12. Observer
  14. 13. Better Living with Patterns: Patterns in the Real World
    1. Thinking in Patterns
  15. A. Leftover Patterns